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CurveSlice Pro Documentation

Version 2.0 — Interactive curve cutting for Blender 4.0+

Contents

Getting Started

Installation

  1. Download curveslice_pro.zip from GitHub or Blender Market
  2. In Blender: Edit → Preferences → Add-ons → Install
  3. Select the zip file and click Install Add-on
  4. Enable CurveSlice Pro by checking the checkbox
  5. The CurveSlice panel appears in the 3D Viewport sidebar (press N)
Requirements: Blender 4.0 or later. Windows, macOS, or Linux.

Your First Cut

  1. Add or select a mesh object in your scene
  2. In the CurveSlice panel, set your mesh as the Cut Target
  3. Click Draw Cut Curve or press Ctrl+Shift+X
  4. Click to place points across your mesh — a red overlay shows what will be removed
  5. Press Enter to cut

That's it. The mesh is trimmed along your curve.

Keyboard Shortcuts

Ctrl+Shift+XStart the draw tool Left ClickPlace a point AltToggle between Straight and Bezier segments FFlip which side gets removed Shift (hold)Constrain to 45° angles BackspaceUndo the last placed point EnterConfirm and execute the cut Double-clickConfirm and execute the cut EscapeCancel drawing Right-clickCancel drawing

Cut Modes

Select your cut mode from the buttons in the panel before drawing.

Trim

Removes geometry on one side of your curve. The red overlay shows which side will be removed. Press F to flip sides. This is the default and most commonly used mode.

Slice

Splits the mesh into two separate objects along the curve. Both pieces are kept as independent objects. Works with open curves and closed loops.

Intersect

Keeps only the geometry on one side of the curve and removes everything else. Useful for extracting specific regions from a mesh.

Curve Types

Straight Segments

The default. Each click places a point connected by a straight line to the previous point. Fast and precise for hard-surface cuts.

Bezier Segments

Press Alt while drawing to toggle to Bezier mode. Points are connected by smooth curves with automatically computed handles. The preview shows the exact curve shape in real-time — what you see is what you cut.

All Bezier handles update dynamically as you move your mouse, including when closing a loop. The final cut matches the preview exactly.

Tip: You can mix straight and Bezier segments freely in the same curve. The segment type applies to the next segment you draw.

Closed Loop Cuts

Closed loops let you punch holes, extract regions, or slice shapes out of your mesh.

  1. Place at least 3 points
  2. Move your mouse near the first point — a green dot appears when you're close enough
  3. Click to close the loop and execute the cut

When hovering near the close point, the entire curve preview recalculates to show the true cyclic shape — all Bezier handles update to reflect the closed loop.

Closed loops work differently depending on your cut mode and the Flip Cut Side setting:

Tip: Press F while drawing to flip between inward and outward modes. The red visualization updates instantly.

Cut Settings

Cut Through

Enabled by default. The cut extends fully through the mesh regardless of its thickness. This is what you want for most cuts.

Custom Depth

Disable Cut Through to reveal depth controls for partial cuts:

Flip Cut Side

Toggles which side of the curve is removed. You can click the button in the panel or press F during drawing. The red overlay updates in real-time so you always see what will be removed before committing.

Remeshing

Requires Indie or Pro license. All remesh features are available during the 7-day free trial.

Boolean cuts can create messy topology. CurveSlice Pro includes built-in remeshing to automatically clean up your mesh after every cut.

Enable Remesh After Cut in the Remesh panel, then choose your method:

Voxel Indie+

Fast uniform remesh. Adjust the Voxel Size slider — smaller values give more detail, larger values give smoother results.

QuadriFlow Pro

Intelligent quad-based remesh that preserves shape and features. Choose Ratio mode (percentage of original faces) or Faces mode (exact target count).

QuadRemesher Pro

Integration with the QuadRemesher addon (installed separately). Runs asynchronously and auto-detects the new object when finished.

Tip: Press R in Sculpt Mode to preview the voxel grid on your mesh before remeshing.

QuadriFlow Settings

Mesh Statistics

The Remesh panel shows the active mesh's face count and vertex count. Quick-toggle buttons for viewport Statistics and Face Orientation overlays are provided so you don't need to hunt through Blender's overlay menus.

Use the Remesh Now button to remesh at any time without performing a cut.

Edit & Sculpt Mode

Edit Mode (Indie+): Start the draw tool while in Edit Mode. CurveSlice handles all mode transitions automatically — you draw, cut, and return to Edit Mode seamlessly.

Sculpt Mode (Pro): Start the draw tool while sculpting. After the cut completes, you're returned to Sculpt Mode automatically. This is ideal for iterative sculpt-and-cut workflows similar to ZBrush's trim brushes.

Post-Cut Options

Licensing

Free Trial

All features — including Edit Mode, Sculpt Mode, and all remesh options — are fully unlocked for 7 days after first install. This lets you evaluate everything before purchasing.

After the trial, the free tier allows 3 cuts per day with basic features (Trim, Slice, Intersect, Bezier curves, closed loops, and live preview).

The trial is tracked server-side by device fingerprint and cannot be reset by reinstalling the addon.

Activating a License

  1. Purchase a license at curveslice.jacobsiler.com
  2. You'll receive a license key by email
  3. In Blender, open the CurveSlice panel → License section
  4. Paste your key and click Activate License

License Tiers

FeatureFreeIndiePro
Cuts per day3 (after trial)UnlimitedUnlimited
Trim / Slice / Intersect
Bezier & straight curves
Open & closed loop cuts
Live WYSIWYG preview
Edit Mode cutting
Sculpt Mode cutting
Voxel Remesh
QuadriFlow Remesh
QuadRemesher Integration
Device activations135
PricingFreeIndiePro
Monthly$0$9/mo$15/mo
Yearly$0$69/yr$99/yr
Perpetual$0$149$249

Deactivating

Click Deactivate License in the License panel to free up a device slot — for example, when moving to a new computer.

Troubleshooting

"No cut target set"

Select a mesh object in the Cut Target field before drawing.

"Cut target is hidden"

Unhide the target mesh in the Outliner (click the eye icon) or press Alt+H in the viewport.

QuadriFlow says "Remeshing canceled"

The mesh is likely not manifold — it may have holes, loose edges, or inconsistent normals. Try running a Voxel Remesh first to make the mesh manifold, then use QuadriFlow on the clean result.

Cut produces unexpected results

Try flipping the cut side with F during drawing. For closed loops, check whether the red overlay shows inward or outward removal.

Boolean operation fails

Blender's Exact boolean solver requires clean geometry. Ensure the target mesh has no overlapping faces, zero-area polygons, or non-manifold edges. Running Mesh → Clean Up → Merge by Distance in Edit Mode can help.

Remesh Now button is greyed out

Make sure a mesh object is selected or set as the Cut Target.

Support

Email: dev@jacobsiler.com
Website: curveslice.jacobsiler.com
GitHub: github.com/JacobDSiler/CurveSlice-Pro

CurveSlice Pro v2.0 — Made by Jacob Siler